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Thomas Dettling

Major

Simulation and Game Design: Technical Art Track and Creative Writing

Thomas Dettling is a Writer and Technical Artist in the Simulation and Game Design Program at the University of Baltimore. His background in Creative Writing and Literary Studies has brought him to the field of video games to explore his passion for storytelling in an interactive setting. With a combined focus on Narrative Design and Technical Art, his forays into world-building continue in both senses of the term.

Outside of the academic arena, Thomas has transitioned from a culinary career as a chef to freelance editing and collections management at the University of Baltimore Archives and Special Collections. An advocate of unadulterated creativity in the arts, he aspires to pursue his craft in the independent and DIY spheres of both publishing and game design.

Myco Keeper of the Light

©2022 Myco: Keeper of the Light a Sudden Tern production.

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