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Game Proposal

Updated: Oct 2, 2022

Myco: Keeper of the Light

A Sudden Tern Production

Intro

Enter the world of Myco, a Lightkeeper who must battle against an imposing corruptive force that threatens to overtake the forest of Lumenwald.

Myco must use their healing abilities to protect their companions from the damaging effects of the plagues spread by their enemies.

The negative consequences of this spreading corruption will affect not only the player’s party, but the environment and the NPCs who populate it as well.

A dynamic combat system called “The Forest’s Blessing” will grant players new abilities through a weighted algorithmic methodology that will make for an emergent character development system with enormous replay value.

Assemble your party and watch them grow together as they become beacons of light that will battle against the darkness and purge their woodland home of a corruption that seeks to destroy them all.

Background Story

Lumenwald is a bright light in a dark forest, where the unseen lurks within the encroaching shadows on all sides. The Lightkeepers of Lumenwald protect the Heart of the Woods, tending the beacons that keep the woodland inhabitants safe from the darkness.

Myco, one of Lumenwald’s fungusfolk, spends their days vigilantly maintaining the forest’s protective light. One night, Myco finds Lumenwald’s light fading, the Lightstalks on the village’s periphery going dim.

With the help of a diverse cast of friends and forest dwellers, Myco must investigate this waning of the light and protect the Heart of the Woods from a mysterious, corrupting threat lurking just out of sight…

Features

  • Gather a diverse team of forest dwelling companions to aid Myco in their quest in classic RPG style. Each character has their own specialties when it comes to combat and narrative focused dialogue will exhibit engrossing character arcs. This combination will accentuate the game’s replay value

  • Explore the forest environment of Lumenwald. The deep wooded paths that Myco must explore will be populated with obstacles, adding to the mysterious nature of a fantasy forest setting. Navigate winding mazes and use problem solving skills to find the way forward through a vivid, yet challenging world

  • Unlock the power of Myco and their companions with a combat system that allows them to discover new abilities in the midst of battle. By fulfilling conditions and being awarded “The Forest’s Blessing,” a weighted and scaled fortune roll that will provide players with varying outcomes through subsequent playthroughs as well as react to the combat decisions made in battle

  • Look for characters to master abilities that will allow them to act in tandem with fellow party members as they battle together and develop chemistry with one another

Character Concepts


Concept Art and Color Pallet

Team Members and Roles

  • Ben Appel - Programmer

    • Focus: Programming: Environment and Gameplay

    • Other contributions: Tools for Designers, Controller Support

  • Cris Derrow - Artist

    • Focus: Concept Art/Character Design/Character Modeling/Rigging

    • Other contributions: Animations/Texturing

  • Tom Dettling - Artist and Creative Writer

    • Focus: Narrative/World-building/Character and Environmental Art

    • Other contributions: Dialogue, Level Design

  • Christian Morris - Artist

    • Focus: UI Design / FX Artist (for attacks)

    • Other: Concept Character Designer, Level Design

  • Nick Silva - Programmer

    • Focus: Project Management/AI and enemy Programming

    • Other contributions: Dev Logs/Production Blog/Itch.io

  • Trevor Wamhoff - Programmer

    • Focus: Systems Programming and Source Control

    • Other contributions: Dev Logs

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